currently i'm downloading an image from web via WWW. That works perfect for all targeted platforms excepting iOS. On iOS the image appears just black.
Here is the code:
public void receiveData(WWW receivedData)
{
image.sprite = Sprite.Create(receivedData.texture, new Rect(new Vector2(0,0), new Vector2(50, 50)), new Vector2(0.5f, 0.5f));
image.color = Color.white;
}
I've been trying around for some time now without any results...
F.E. i tried to change the format of the texture with textureFormat or creating a new Texture2D and changed the pixel. But all results in a black image.
Does anyone have an idea what the matter is?
Best Regards
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