What's actually the difference between the Apple Provide 3D Game Development Frameworks and when to use which one:
- GamePlayKit
- Metal
- SceneKit
- GLKit
I have searched on Google a lot about the difference or comparison but didn't find any article or blog for comparison between them.
I know that SpriteKit is used for the 2D Game Development and currently its the only framework provided by Apple for 2D Game Development.
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