dimanche 24 juillet 2016

UI development for Kinect and Leap Motion

I want to extend an existing OpenGL-based data visualization application programmed in C++ by an user interface specifically designed for Kinect and Leap Motion interaction. Which UI toolkits/frameworks are recommended for this purpose? Optimally they should already provide suitable UI elements/widgets. The existing GUI for mouse interaction is realized with the library AntTweakBar which is not appropriate for NUI building.

As I see there are officially Unity packages for Kinect and Leap Motion. Is it prossible to use Unity just for developing an UI for an existing application?

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